Bee Brilliant

Tactile Games

Developer

Tactile Games

Publisher

Genre

puzzle

Platform

mobile

Status

live

Role

Level Designer, QA

Bee Brilliant is a joyful, accessible, casual match‑3 puzzle game with bee-themed aesthetics, varied game modes, and social competition.

Players connect lines of bees across over 2,000 unique handcrafted levels, discovering mechanics like web-clearing spiders, honey pot collection, and strategic power-ups in a saga-style main progression. The difficulty curve is carefully paced, offering both immediate accessibility and long-term challenge. A cheerful art style, playful animations, and character-driven (bee pun-heavy) humor add personality and charm to the experience.

Built with a free-to-play model with optional in‑app purchases, offering boosts while keeping core gameplay accessible, Bee Brilliant also features social competition via leaderboards, encouraging replayability and light-touch multiplayer dynamics. It has remained a successful, player-loved title in the mobile puzzle space for many years.

I joined the project while completing my thesis, starting as a QA tester with a focus on verifying functionality and balancing of new features and content, and performing regression testing. This led me to take the initiative to help establish the test automation pipeline, writing the initial automation scripts and laying the foundation for more efficient testing processes.

Later, I transitioned into a level design role, where my main focus on Bee Brilliant was progression design and balancing, ensuring a smooth and engaging player experience throughout the late game.