Bee Brilliant Blast
Tactile Games
Developer
Tactile Games
Publisher
Genre
puzzle
Platform
mobile
Status
live
Role
Level Designer, QA
Bee Brilliant Blast is a joyful, accessible, casual match‑3 puzzle game with bee-themed aesthetics, varied game modes, and social competition.
Tap to blast colorful honeycomb tiles, connect combos, and clear objectives across hundreds of unique handcrafted levels. Pop spider webs, collect flower tiles, rescue singing “Babees”, and use strategic power-ups in a saga-style main progression. The difficulty curve is carefully paced, offering both immediate accessibility and long-term challenge. A cheerful art style, playful animations, and character-driven (bee pun-heavy) humor add personality and charm to the experience.
The game is built with a free-to-play model with optional in‑app purchases, offering boosts while keeping core gameplay accessible. Bee Brilliant Blast also features social competition via leaderboards, encouraging replayability and light-touch multiplayer dynamics.
I joined the project while completing my thesis, starting as a QA tester with a focus on verifying functionality and balancing of new features and content, and performing regression testing. This led me to take the initiative to help establish the test automation pipeline, writing the initial automation scripts and laying the foundation for more efficient testing processes.
Later, I transitioned into a level design role, where my main focus on Bee Brilliant Blast was progression design and balancing, ensuring a smooth and engaging player experience throughout the late game.